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enum Coin {
Penny,
Nickel,
Dime,
Quarter,
}
fn value_in_cents(coin: Coin) -> u8 {
// 针对不同的场景,做不同处理
match coin {
Coin::Penny => {
println!("Lucy Penny")
1,
}
Coin::Nickel => 5,
Coin::Dime => 10,
Coin::Quarter => 25,
}
}
// match Option
fn plus_one(x: Option<i32>) -> Option<i32> {
match x {
None => None,
Some(i) => Some(i + 1),
}
}
// 穷尽的例子
let dice_roll = 9;
match dice_roll {
3 => add_fancy_hat(),
7 => remove_fancy_hat(),
other => move_player(other), // 通过other 确保穷尽
}
fn add_fancy_hat() {}
fn remove_fancy_hat() {}
fn move_player(num_spaces: u8) {}
// 忽略其他
let dice_roll = 9;
match dice_roll {
3 => add_fancy_hat(),
7 => remove_fancy_hat(),
_ => reroll(),
}
fn add_fancy_hat() {}
fn remove_fancy_hat() {}
fn reroll() {}
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